Hmm. I’ve been trying to figure out whether or not I like this game, and I’m struggling.
Don’t get me wrong – it’s not a downright horrible game. It looks amazing. It handles like any other console shooter should. The gun play and combat are fun. The new weapons are suitably bad ass. The new environments (i.e. arctic environments), while hardly groundbreaking, are beautifully rendered. It’s just that there doesn’t seem to be any cohesion in all the parts. It’s like a badly edited movie.
The story follows on from the climax of Killzone 2, which has you attempting to escape from Helghan. The game blurb boasts guerrilla combat, since you are stranded on an enemy planet, but it lasts barely for a couple of missions. The back story of the power vacuum in the Helghan Senate is mildly interesting when it comes to filler, but it feels like it’s presented in the form of bullet points rather than a proper narrative. (And I don’t want to give anything away, but let’s just say the ending surprised me. And not in a good way.)
The new features are more of a cheap novelty than a real enhancement to gameplay. Use of the jet pack is limited and wears thin. The Brutal Melee combat, which is basically a series of graphic animations showing you jamming combat knives into facial orifices, is gratifying at first, but shock value in general rarely lasts long.
The vehicle sections are mediocre. The Exoskeleton section, while enjoyable at first, handles like a glass cannon. The space fighter section feels like a frantic shooting gallery, where if you don’t fire missles fast enough your ship mysteriously explodes.
The multiplayer is quite solid, though. The variety of gameplay modes has carried over from Killzone 2, and the inclusion of a formal Botzone (including all perk unlocks) is a nice touch. Offline split-screen co-op is also a great addition.
So, after all that, I guess I do like Killzone 3, but probably not enough to have it stick in mind after a couple of months.