News Round-up: June 24, 2010

A lawsuit has been filed this week alleging that Sony fired security staff in the run up to the security breach. ‘Reuters reports that the suit also claims that Sony was aware of its security shortcomings prior to the PSN breach as it had already suffered a number of small lapses.’

Team Fortress 2 is now free to play, so now there’s absolutely no reason for you not to have played this excellent title. It appears that it will be primarily financed via microtransactions in-game. Hope the existing TF2 veterans can be patient enough to bear with an influx of noobs.

Cloud gaming appears to be getting some press nowadays – Gaikai and OnLive are the main contenders in the burgeoning arena. Gamasutra has a nice little feature on the distinctions between the two companies, and has a feature on whether or not this will be replacing console gaming any time soon (article requires registration). Until Australia gets its infrastructure together, we probably won’t be seeing particularly high subscription numbers any time soon.

Several members from IGN’s editorial team have been laid off, according to Gamasutra. ‘Reports claim that News Corp. is bulking up its video game news and entertainment unit in order to split it off as a separate business, possibly selling it off.’ I recently listened to the “Girlfight”, and they chatted idly about their holiday break and the “Sex and the City” tour for a good 15-20 minutes before they started talking about actual games. Probably a good thing to cycle them through elsewhere.

Metal Gear Solid creator Hideo Kojima has suggested that Japanese game development companies must employ more Western talent if they are to succeed in foreign markets. I ranted about this earlier in the year. How much of their soul would a Japanese game development company be willing to sell in order to gain more sales revenue?

id Software’s Quake turned 15 recently. Credited with the inception of online deathmatch and even pioneering the concept of mouselook, it holds a very, very special place in my heart. Who else remembers playing Q1DM6 over dial-up? Be sure to check out the video of the 1996 QuakeWorld launch event in the link.

And finally, an oldie but (in my opinion) a goodie – here’s a rant by the editor of The Escapist regarding the state of the gaming industry (i.e. it’s fucked).

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