Monthly Archives: April 2011

Time Keeps On Slipping

A while ago, I worked a 9-5 job with “expected” overtime. More often than not, I was “expected” to pitch in some additional working hours. This meant I had fewer hours in a day to dedicate to gaming, but somehow … Continue reading

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Marvel vs. Capcom 3: Fate of Two Worlds [5 Minute Review]

Whenever I start a fighting game for the first time, I’m hesitant. As per my review of Street Fighter IV a couple of years ago, fighting games aren’t exactly my forte. Initially, I mash buttons desperately, trying to land something … Continue reading

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Homefront [5 Minute Review]

This is purely based on the single-player campaign, which is hardly indicative of the whole game at all, but the single-player was the main reason this title got my attention in the first place. The concept of Homefront is interesting, … Continue reading

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Crysis 2 [5 Minute Review]

There’s a fair bit of division over Crysis, aka Crytek’s “glorified tech demo”. I feel that people were unnecessarily harsh towards it. The game promised everything that was advertised – open areas, bleeding-edge graphics, solid physics and a suit that … Continue reading

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Mobile Suit Gundam: Bonds of the Battlefield

Okay. If there is any reason to sink thousands of yen into an arcade game (besides UFO catchers and, erm, purikura), this is one of them. I first saw Kidō Senshi Gundam: Senjō no Kizuna on my first trip to … Continue reading

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Killzone 3 [5 Minute Review]

Hmm. I’ve been trying to figure out whether or not I like this game, and I’m struggling. Don’t get me wrong – it’s not a downright horrible game. It looks amazing. It handles like any other console shooter should. The … Continue reading

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The Trials and Tribulations of Foreign Gaming

Recently, I’ve been attempting to play Monster Hunter Portable 3rd. Attempting. It’s awkward trying to get into a game of such depth and scope without a firm grasp of the Japanese language. One would think that after about 7-8 months … Continue reading

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1UP: What Japanese Devs Really Think

1UP published a two-part article on what Japanese devs really think. There’s some pretty interesting feedback here from what the Japanese industry is thinking right now. I’ll offer some comments on the points being raised, based on what I’ve seen … Continue reading

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Urinal gaming piloted in Tokyo male washrooms

I wish we had something like this in Sapporo. From Slashdot: Toylets uses a pressure sensor located on the back of the urinal to measure the strength and location of your urine stream. A small LCD screen above the urinal … Continue reading

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Mario Papercraft

From Hachiken JHS’s school festival last year. Pure awesome.

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